Tag: Visual edit |
No edit summary Tag: Visual edit |
||
Line 1: | Line 1: | ||
− | ==''' |
+ | =='''Summary of War'''== |
*'''This is the main battle content of the game which is available from level 10.''' |
*'''This is the main battle content of the game which is available from level 10.''' |
||
*Enemies you meet in the war are real players. |
*Enemies you meet in the war are real players. |
||
Line 5: | Line 5: | ||
*By aggregating personal battle results, the winner side is determined. |
*By aggregating personal battle results, the winner side is determined. |
||
*Nations of a faction which wins a war will gain individual rewards and right to correct cosments in the cosment region, |
*Nations of a faction which wins a war will gain individual rewards and right to correct cosments in the cosment region, |
||
− | *Players are ranked by |
+ | *Players are ranked by their contribution points. |
*By the contribution ranking you gain honor points |
*By the contribution ranking you gain honor points |
||
− | *Honor points can be used in |
+ | *Honor points can be used in honor shop to buy special items. |
− | *There are many |
+ | *There are many protection systems in the war, so you need to understand them carefully. |
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;" |
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="margin: 0px auto; width: 500px;" |
||
Line 22: | Line 22: | ||
*'''There are three regions that provide one of cosments: Raon, Nugen, Sectum. And wars occur in the areas gradually'''. |
*'''There are three regions that provide one of cosments: Raon, Nugen, Sectum. And wars occur in the areas gradually'''. |
||
*A war last for 24 hours and when it is done, a 3 hours truce starts. |
*A war last for 24 hours and when it is done, a 3 hours truce starts. |
||
− | *In the |
+ | *In the truce, it is unable to attack an enemy nation, but still you can use 'revenge' function in the defense records menu. |
− | *A faction |
+ | *A faction which wins a battle can correct cosmets from the region where they wins for 57 hour, until the next battle. |
− | *For the 57 hours, the winner side can correct cosments without any |
+ | *For the 57 hours, the winner side can correct cosments without any interruption. |
− | *Before a war ends, there is a 2 hours fever time when you can get |
+ | *Before a war ends, there is a 2 hours fever time when you can get contribution points twice. |
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
{| border="2" cellpadding="1" cellspacing="1" class="article-table" style="width: 600px;" |
||
|- |
|- |
||
Line 69: | Line 69: | ||
*You can mine cosment only in the regions that your faction win. |
*You can mine cosment only in the regions that your faction win. |
||
*The higher level your nation is, the more cosments you gain. |
*The higher level your nation is, the more cosments you gain. |
||
− | *Winning a battle gives you |
+ | *Winning a battle gives you basic resources: gold and minerals |
*If you defeat an enemy, you can plunder enemy resources, such as gold and minerals. |
*If you defeat an enemy, you can plunder enemy resources, such as gold and minerals. |
||
*If the enemy nation's level is higher than yours, you can plunder more resources. |
*If the enemy nation's level is higher than yours, you can plunder more resources. |
||
*If the enemy nation's level is lower than your, you will get less rewards. |
*If the enemy nation's level is lower than your, you will get less rewards. |
||
− | *The more |
+ | *The more resources your enemy has, the more resources you plunder. |
*Attacking star-marked nation gives you more rewards:contribution points, resources. |
*Attacking star-marked nation gives you more rewards:contribution points, resources. |
||
*Each battle will provide experience to your nation and heroes who participate in the battle. |
*Each battle will provide experience to your nation and heroes who participate in the battle. |
||
Line 81: | Line 81: | ||
|+ |
|+ |
||
|- |
|- |
||
− | | scope="col" style="text-align: center;"|Basic & |
+ | | scope="col" style="text-align: center;" |Basic & Plunder rewards |
| scope="col"| |
| scope="col"| |
||
*Higher enemy level, more rewards |
*Higher enemy level, more rewards |
||
− | *Lower |
+ | *Lower enemy level, less rewards |
|- |
|- |
||
|[[File:I-war-recommand.png|thumb|center]]<p style="text-align: center;">Rewards for winning a star-marked nation.</p> |
|[[File:I-war-recommand.png|thumb|center]]<p style="text-align: center;">Rewards for winning a star-marked nation.</p> |
||
Line 96: | Line 96: | ||
==='''Faction Rewards'''=== |
==='''Faction Rewards'''=== |
||
*'''A faction which win a war gain a right to correct cosments in the region where they win for 57 hours, until the next war.''' |
*'''A faction which win a war gain a right to correct cosments in the region where they win for 57 hours, until the next war.''' |
||
− | *A faction which lost a war can not |
+ | *A faction which lost a war can not interrupt the opponent's cosment correction. |
*A faction which lost a war get contribution point bonus buff in the next war. |
*A faction which lost a war get contribution point bonus buff in the next war. |
||
Line 156: | Line 156: | ||
==='''Contribution ranking rewards'''=== |
==='''Contribution ranking rewards'''=== |
||
{| class="article-table" style="margin: 0px auto; width: 500px;" border="2" cellpadding="1" cellspacing="1" |
{| class="article-table" style="margin: 0px auto; width: 500px;" border="2" cellpadding="1" cellspacing="1" |
||
− | |+[ TABLE 02. |
+ | |+[ TABLE 02. Contribution ranking rewards ] |
|- |
|- |
||
! scope="col" style="text-align: center;" |Ranking |
! scope="col" style="text-align: center;" |Ranking |
||
− | ! scope="col" style="text-align: center;" | |
+ | ! scope="col" style="text-align: center;" |Honor point |
! scope="col" style="text-align: center;" |Gold |
! scope="col" style="text-align: center;" |Gold |
||
! scope="col" style="text-align: center;" |Mineral |
! scope="col" style="text-align: center;" |Mineral |
Revision as of 17:31, 3 October 2014
Summary of War
- This is the main battle content of the game which is available from level 10.
- Enemies you meet in the war are real players.
- It is a good way to gain a lot of cosments.
- By aggregating personal battle results, the winner side is determined.
- Nations of a faction which wins a war will gain individual rewards and right to correct cosments in the cosment region,
- Players are ranked by their contribution points.
- By the contribution ranking you gain honor points
- Honor points can be used in honor shop to buy special items.
- There are many protection systems in the war, so you need to understand them carefully.
War System
War Region and Time Limits
- There are three regions that provide one of cosments: Raon, Nugen, Sectum. And wars occur in the areas gradually.
- A war last for 24 hours and when it is done, a 3 hours truce starts.
- In the truce, it is unable to attack an enemy nation, but still you can use 'revenge' function in the defense records menu.
- A faction which wins a battle can correct cosmets from the region where they wins for 57 hour, until the next battle.
- For the 57 hours, the winner side can correct cosments without any interruption.
- Before a war ends, there is a 2 hours fever time when you can get contribution points twice.
<Tip> |
---|
|
Opponents
- When you see the war menu, you can find a list of enemies you can attack.
- There are three groups in the list , which is divided by the nation level.
- The groups are A group involving you and similar level users, group of lower levels and group of higher levels.
- If there is not enough target nations, 3 or less nations will be shown on the list.
- If there is no target nation, you can push the 'refresh' button.
- Nations covered by a shield are not on the list
- Nations whose level are similar with yours are highlighted with a star mark.
- If you win the star-marked nation, you get more rewards
- But if you fail to win a star-marked nation, you will get more damage.
Victory condition
- In a battle, You must eliminate whole the enemy fleets to win.
- If you fail to destroy all of them, you lose.
- If all your fleets are destroyed first, you lose.
- A faction which makes more contribution points win a war
- The faction contribution point is a total of contribution points all the nation in involved in the faction make.
Reward system
Individual Rewards
- If you win a battle, you gain a specific kind of cosments.
- You can mine cosment only in the regions that your faction win.
- The higher level your nation is, the more cosments you gain.
- Winning a battle gives you basic resources: gold and minerals
- If you defeat an enemy, you can plunder enemy resources, such as gold and minerals.
- If the enemy nation's level is higher than yours, you can plunder more resources.
- If the enemy nation's level is lower than your, you will get less rewards.
- The more resources your enemy has, the more resources you plunder.
- Attacking star-marked nation gives you more rewards:contribution points, resources.
- Each battle will provide experience to your nation and heroes who participate in the battle.
- Even if you lose, still you can obtain some experience.
Basic & Plunder rewards |
| |
Rewards for winning a star-marked nation. |
|
Faction Rewards
- A faction which win a war gain a right to correct cosments in the region where they win for 57 hours, until the next war.
- A faction which lost a war can not interrupt the opponent's cosment correction.
- A faction which lost a war get contribution point bonus buff in the next war.
Contribution Rewards
- You can gain contribution points in a battle.
- The higher level your nation is, the more contribution points you gain.
- You can gain more contribution points by attacking star-marked nations.
- Successful defense give you little contribution points.
- Contribution rewards are given through user groups which are divided by nation level.
- In the group, you gain a reward according to your contribution ranking.
- Contribution points will be reset when a war is over.
- By contribution ranking, you gain honor points. Check
for more details - When the exchange, the reward is determined randomly.
- Using honor shop consumes your honor points.
Contribution ranking groups
Tier | Level | Title |
---|---|---|
5 | Level 10~20 | Rookie Commander |
4 | Level 21~40 | Elite Commander |
3 | Level 41~60 | Elite Commander |
2 | Level 61~80 | Senior Commander |
1 | above Level 81 | Chief Commander |
Contribution ranking rewards
Ranking | Honor point | Gold | Mineral |
---|---|---|---|
TOP1 | Tier 5 - 120 Tier 4 - 150 Tier 3 - 200 Tier 2 - 250 Tier 1 - 300 |
Honor point*10,000 | Honor point*5,000 |
TOP3 | Tier 5 - 100 Tier 4 - 120 Tier 3 - 150 Tier 2 - 200 Tier 1 - 250 |
Honor point*10,000 | Honor point*5,000 |
TOP5 | Tier 5 - 80 Tier 4 - 100 Tier 3 - 120 Tier 2 - 150 Tier 1 - 200 |
Honor point*10,000 | Honor point*5,000 |
TOP10 | Tier 5 - 60 Tier 4 - 80 Tier 3 - 100 Tier 2 - 120 Tier 1 - 150 |
Honor point*10,000 | Honor point*5,000 |
TOP20 | Tier 5 - 50 Tier 4 - 60 Tier 3 - 80 Tier 2 - 100 Tier 1 - 120 |
Honor point*10,000 | Honor point*5,000 |
TOP30 | Tier 5 - 40 Tier 4 - 50 Tier 3 - 60 Tier 2 - 80 Tier 1 - 100 |
Honor point*10,000 | Honor point*5,000 |
TOP50 | Tier 5 - 30 Tier 4 - 40 Tier 3 - 50 Tier 2 - 60 Tier 1 - 80 |
Honor point*10,000 | Honor point*5,000 |
TOP70 | Tier 5 - 25 Tier 4 - 30 Tier 3 - 40 Tier 2 - 50 Tier 1 - 60 |
Honor point*10,000 | Honor point*5,000 |
TOP100 | Tier 5 - 20 Tier 4 - 25 Tier 3 - 30 Tier 2 - 40 Tier 1 - 50 |
Honor point*10,000 | Honor point*5,000 |
TOP150 | Tier 5 - 15 Tier 4 - 20 Tier 3 - 25 Tier 2 - 30 Tier 1 - 40 |
Honor point*10,000 | Honor point*5,000 |
TOP200 | Tier 5 - 10 Tier 4 - 15 Tier 3 - 20 Tier 2 - 25 Tier 1 - 30 |
Honor point*10,000 | Honor point*5,000 |
TOP300 | Tier 5 - 5 Tier 4 - 10 Tier 3 - 15 Tier 2 - 20 Tier 1 - 25 |
Honor point*10,000 | Honor point*5,000 |