Summary of War
- This is the main battle content of the game which is available from level 10.
- Enemies you meet in the war are real players.
- Participating in War is a good way to gain cosments, but also receive costly damages to your fleets.
- By aggregating (adding together) personal battle results, the winning side is determined.
- Nations of a faction that win a war will gain individual rewards and right to collect cosments in that cosment region.
- Players are ranked by their contribution points.
- By the contribution ranking in each war period you gain honor points.
- Honor points can be used in honor shop to buy special items.
- There are many protection systems in the war, so you need to understand them carefully.
War System
War Region and Time Limits
- There are three regions that provide one of three cosment types: Raon, Nugen, Sectium. And wars occur in the areas in a consistent pattern.
- A war peroid lasts for 24 hours and when it is finished, a 3 hours truce begins.
- In the truce, it is unable to attack an enemy nation, but still you can use 'revenge' function in the defense records menu.
- A faction which wins a war period can collect cosments from the region where they win for 54 hours, until the next war period.
- For the 54 hours, the winning side can collect cosments without any interruption.
- Before a war ends, there is a 2 hour fever time, when you can get double contribution points.
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Opponents
- In the War menu, you will find a list of enemies you can attack.
- There are three groups in the list , which are divided by nation level.
- The groups are a group involving you and similar level users, group of lower levels and group of higher levels.
- If there is not enough target nations in your group, the system will recommend you a nation from the lower tier group.
- The nation from the lower tier group might be shown on the list twice or more.
- If there is no recommendable nation, the system may give you less than 3 targets.
- If there is no target, you can use the refresh function.
- Nations whose level are similar with yours are highlighted with a star mark.
- If you win the star-marked nation, you get more rewards.
Victory condition
- In a battle, You must eliminate whole the enemy fleets to win.
- If you fail to destroy all of them, you lose.
- If all your fleets are destroyed first, you lose.
- A faction which makes more contribution points win a war
- The faction contribution point is a total of contribution points all the nation in involved in the faction make.
Reward system
Individual Rewards
- If you win a battle, you gain a specific kind of cosments.
- You can mine cosment only in the regions that your faction win.
- The higher level your nation is, the more cosments you gain.
- Winning a battle gives you nation experience and basic resources: gold and minerals
- If you defeat an enemy, you can plunder enemy resources, such as gold and minerals.
- Winning a higher level or richer enemy nation allow you plunder more enemy resources
- Winning a star-marked nation gives you basic resources twice: gold and minerals.
- Winning a star-marked nation a specific kinds of cosments twice.
- Each battle will provide experience to your nation and heroes who participate in the battle.
- Even if you lose, you will obtain half of the experience.
Basic & Plunder rewards |
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Rewards for winning a star-marked nation. |
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Faction Rewards
- A faction which win a war gain a right to collect cosments in the region where they win for 54 hours, until the next war.
- A faction which lost a war can not interrupt the opponent's cosment collection.
- A faction which lost a war get contribution point bonus buff in the next war.
Contribution Rewards
- You can gain contribution points in a battle.
- The higher level your nation is, the more contribution points you gain.
- Successful defense give you little contribution points.
- Contribution rewards are given through user groups which are divided by nation level.
- In the group, you gain a reward according to your contribution ranking.
- Contribution points will be reset when a war is over.
- By contribution ranking, you gain honor points. Check
for more details - When the exchange, the reward is determined randomly.
- Using honor shop consumes your honor points.
Contribution ranking groups
Tier | Level | Title |
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5 | Level 10~20 | Rookie Commander |
4 | Level 21~40 | Elite Commander |
3 | Level 41~60 | Elite Commander |
2 | Level 61~80 | Senior Commander |
1 | above Level 81 | Chief Commander |
Contribution ranking rewards
Ranking | Honor point | Gold | Mineral |
---|---|---|---|
TOP1 | Tier 5 - 120 Tier 4 - 150 Tier 3 - 200 Tier 2 - 250 Tier 1 - 300 |
Honor point*10,000 | Honor point*5,000 |
TOP3 | Tier 5 - 100 Tier 4 - 120 Tier 3 - 150 Tier 2 - 200 Tier 1 - 250 |
Honor point*10,000 | Honor point*5,000 |
TOP5 | Tier 5 - 80 Tier 4 - 100 Tier 3 - 120 Tier 2 - 150 Tier 1 - 200 |
Honor point*10,000 | Honor point*5,000 |
TOP10 | Tier 5 - 60 Tier 4 - 80 Tier 3 - 100 Tier 2 - 120 Tier 1 - 150 |
Honor point*10,000 | Honor point*5,000 |
TOP20 | Tier 5 - 50 Tier 4 - 60 Tier 3 - 80 Tier 2 - 100 Tier 1 - 120 |
Honor point*10,000 | Honor point*5,000 |
TOP30 | Tier 5 - 40 Tier 4 - 50 Tier 3 - 60 Tier 2 - 80 Tier 1 - 100 |
Honor point*10,000 | Honor point*5,000 |
TOP50 | Tier 5 - 30 Tier 4 - 40 Tier 3 - 50 Tier 2 - 60 Tier 1 - 80 |
Honor point*10,000 | Honor point*5,000 |
TOP70 | Tier 5 - 25 Tier 4 - 30 Tier 3 - 40 Tier 2 - 50 Tier 1 - 60 |
Honor point*10,000 | Honor point*5,000 |
TOP100 | Tier 5 - 20 Tier 4 - 25 Tier 3 - 30 Tier 2 - 40 Tier 1 - 50 |
Honor point*10,000 | Honor point*5,000 |
TOP150 | Tier 5 - 15 Tier 4 - 20 Tier 3 - 25 Tier 2 - 30 Tier 1 - 40 |
Honor point*10,000 | Honor point*5,000 |
TOP200 | Tier 5 - 10 Tier 4 - 15 Tier 3 - 20 Tier 2 - 25 Tier 1 - 30 |
Honor point*10,000 | Honor point*5,000 |
TOP300 | Tier 5 - 5 Tier 4 - 10 Tier 3 - 15 Tier 2 - 20 Tier 1 - 25 |
Honor point*10,000 | Honor point*5,000 |