Planet Minister Appointment
- You can appoint one of your heroes as a planet minister to enhance the planetary facilities' performance.
- With the govern stat, A planet minister increases all the resource incomes from his/her planet.
- Every 1 govern stat increases all the facilities' performance by 2%.
- The Planet minister's profession enhance a certain facility.
- [Hero profession ability]
- Economist : with the ability bonus, increases gold income by +n%.
- Mineralogist : with the ability bonus, increases mineral income by +n%.
- Energy scientist : with the ability bonus, increases energy by +n%.
- Scientist : with the ability bonus, increases research capacity by +n%.
- Engineer : with the ability bonus, increases fleet production capacity by +n%.
- [Hero profession ability]
Planet Inspection
- A planet minister can produce additional resources by inspecting his/her planet.
- A planet inspection costs 10AP.
- One of Gold, Mineral, Raon, Sectum or Nugen can be obtained in the progress.
- In case of gold and mineral, you get 25% or 50% of hourly income at once. (effected by boosters)
- In case of raon, sectum and nugen, you get 100 or 200 of one of the resources at once.
- After the reource acquisition, you get a 25% chance to get an additional item .
- [ Additional rewards from a planet inspection ]
- Gold capsule (one of small, medium or big)
- Mineral capsule (one of small, medium or big)
- Raon capsule (one of small, medium or big)
- Sectum capsule (one of small, medium or big)
- Nugen capsule (one of small, medium or big)
- Gold booster (12 hours)
- Mineral booster (12 hours)
- Experience booster (12 hours)
- Contribution booster (12 hours)
- Defense booster (12 hours)
- [ Additional rewards from a planet inspection ]
- After an inspection, the planet minister and your country gain experience.
Building facilities
- You can build/upgrade facilities on your planets.
- As the facility level gets higher, the upgrade effect gets bigger and costs more resources.
- For further details about facility stats, check the page
- [Description of facilities]
- Cosment Processing Facility : Gains the raw elements from secured cosment regions and refines them to use.
- Residential Facility : Provides shelter for spacers and their taxes which are necessary for operating you nation.
- Mining Facility : Produces minerals needed for fleet production, building and so on.
- Research Lab : Provides research capacity which allows you to access to advanced technologies.
- Fleet Production Line : Provides production capacity that reduces fleet production's AP cost
- Energy Plant : Provides energy to maintain your fleets
- [Description of facilities]
Selling Planet
- This function is for selling your planet.
- When a planet is sold, you typically get 50% of its colonization cost.
- Once a planet is sold, you can not reclaim it.
- As you lose a planet, your resource incomes, gold, mineral, Cosments, research, energy, production capability, decrease
- A planet minister of a sold planet will become idle.