Hero stats
- A hero has his/her 4 basic stats, a profession(ability) and a skill.
- They vary with the hero's rank and can be enhanced through wars and training.
- Giving an appropriate position to a hero and managing him/her properly are the key actions of the nation management.
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Basic stats
- Every hero has their basic stats: Attack, Defense, Govern, Leadership.
- If a hero becomes a fleet commander, his/her Attack stat influences the fleet's Attack stat.
- The commander's Defense stat influences the fleet's Durability stat.
- The leadership stat determines how many ships a fleet commander can control in his/her fleet.
- Note: If a hero is a fleet commander, the govern statistic is completely unused!
- If a hero becomes a planet minister, the hero influences all of his/her planetary facilities with his/her govern stat.
- The hero's rank determines total amount of the stats.
- The higher rank a hero is, The higher the total stats he/she has.
- Each rank gives stats randomly in a certain limit.
- A Hero can grow up with experience and the growth also increases his/her stats.
Skill
- A or higher rank heroes have a skill.
- There are three categories of skills: Attack / Defense / Govern.
- Each hero can have only one skill.
- The skill is given randomly, and can not be changed.
- Some skills are available only for high rank heroes
- By using LDs, you can increases the level of a skill and enhances its performance&activation chance.
Professions/Abilities
- B or higher rank heroes have a profession and ability
- Each hero can have only one profession.
- The hero's profession determines the hero's ability
- The profession is given randomly, and can not be changed.
- Some skills are available only for high rank heroes
- By using LDs, you can increase the level of a ability and boost its performance.
- Heros that have a single stat bonus recieve a base bonus of 5% (25%) plus 5% ability per level up.
- Heros that have a duel stat bonus recieve no base bonuses (20%) and 4% ability per level up
- Special 'honor' heros have duel stats and a 5% bonus to base (25%), however still recieve 4% per level up
- Note: All fleet Dur or Evd applys to any ship that hero commands, not all 5 fleets!
Name |
Beam Expert | Missle Expert | Fighter Expert | Cannon Expert | Weapon Master |
---|---|---|---|---|---|
Performance | Beam Atk +n% | Missle Atk +n% | Fighter Atk +n% | Cannon Atk +n% | All Weapon
Atk +n% |
Name |
Beam Marksman |
Missle Marksman |
Fighter Marksman |
Cannon Marksman |
Marksman Master |
Performance | Beam Acc +n | Missle Acc +n | Fighter Acc+n | Cannon Acc +n | All Weapon
Acc +n |
Name | Beam Master | Missle Master | Fighter Master | Cannon Master | Combat Master |
Performance | Beam Atk +n%
Beam Acc +n |
Missle Atk +n%
Missle Acc +n |
Fighter Atk +n%
Fighter Acc +n |
Cannon Atk +n%
Cannon Acc +n |
All weapon
Atk(%)/Acc +n |
Name |
Destroyer Commander |
Cruiser Commander |
Battleship
Commander |
Mothership Commander |
Commanding Master |
Performance | Destroyer
Dur +n% |
Cruiser
Dur +n% |
Battleship
Dur +n% |
Mothership
Dur +n% |
All Fleet
Dur +n% |
Name |
Destroyer Navigator |
Cruiser Navigator |
Battleship Navigator |
Mothership Navigator |
Navigation Master |
Performance | Destoryer
Evd +n |
Cruiser
Evd +n |
Battleship
Evd +n |
Mothership
Evd +n |
All Fleet
Evd +n |
Name | Economist |
Mineralogist |
Energy scientist | Scientist | Engineer |
Performance | Gold +n% | Mineral +n% | Energy +n% | Research +n% | Production +n% |
Name | Beam Analyst | Missle Analyst | Fighter Analyst | Cannon Analyst | |
Performance | Beam Res +n
Beam Evd +n |
Missle Res +n
Missle Evd +n |
Fighter Res +n
Fighter Evd +n |
Cannon Res +n
Cannon Evd +n | |
Name |
Destroyer Master |
Cruiser Master |
Battleship Master |
Mothership Master | |
Performance | Destroyer
Dur(%)&Evd +n |
Cruiser
Dur(%)&Eva +n |
Battleship
Dur(%)&Eva +n |
Mothership
Dur(%)&Eva +n% |
Level | Performance | Cost(Gold) | Cost(LD) |
---|---|---|---|
1 | 20% or 20 (or Both) | - | - |
2 | 24% or 24 (or Both) | 5,000 | 1 normal LD |
3 | 28% or 28 (or Both) | 15,000 | 2 normal LDs |
4 | 32% or 32 (or Both) | 35,000 | 3 normal LDs |
5 | 36% or 36 (or Both) | 65,000 | 5 normal LDs |
6 | 40% or 40 (or Both) | 100,000 | 7 normal LDs |
7 | 44% or 44 (or Both) | 160,000 | 9 normal LDs |
8 | 48% or 48 (or Both) | 250,000 | 12 normal LDs |
9 | 52% or 52 (or Both) | 400,000 | 15 normal LDs |
10 | 56% or 56 (or Both) | 620,000 | 20 normal LDs |
11 | 60% or 60 (or Both) | 950,000 | 2 Adv.. LDs |
12 | 64% or 64 (or Both) | 1,400,000 | 4 Adv. LDs |
14 | 72% or 72 (or Both) | 3,200,000 | 8 Adv. LDs |
15 | 76% or 76 (or Both) | 4,800,000 | 10 Adv. LDs |
16 | 80% or 80 (or Both) | 7,200,000 | 15 Adv. LDs |
17 | 84% or 84 (or Both) | 10,000,000 | 20 Adv. LDs |
18 | 88% or 88 (or Both) | 15,000,000 | 25 Adv. LDs |
19 | 92% or 92 (or Both) | 20,000,000 | 30 Adv. LDs |
20 | 96% or 96 (or Both) | 30,000,000 | 40 Adv. LDs |
※ Every hero abilities follow stats in this table.
Specializations
- Only S Rank heroes have their speciality.
- A specialized stat is highlighted with yellow color.
- A speciality enhance one of basic stats, skill and ability permanently.
- If a stat is specialized, the hero can have higher total stats than normal heroes.
- A specialized stat increases higher when it is enhanced.
- If a skill is specialized, the skill has the higher performance & activation chance.
- Note: A specialized skill still caps at the maximum of lv15!
- If a profession is specialized, the ability has the higher performance.
- Note: Enhancing a specialized skill to advanced will remove the +2 skill level bonus!
Attack speciality | Attack +10 + (Hero LV-1) | Each level up gives +1 attack stat |
---|---|---|
Defense speciality |
Defense +10 +(Hero LV-1) | Each level up gives +1 defense stat |
Govern speciality | Govern + 10 + (Hero LV-1) | Each level up gives +1 govern stat |
Leadership speciality | + 20% Leadership | Each level up gives leadership +20% more |
Profession speciality | +20 (or 20%) base ability | |
Skill speciality | +2 skill level |