Astronest Wiki

Hero stats

  • A hero has his/her 4 basic stats, a profession(ability) and a skill.
  • They vary with the hero's rank and can be enhanced through wars and training.
  • Giving an appropriate position to a hero and managing him/her properly are the key actions of the nation management.


[ Fig 01. Checking the hero stats ]
IMG 0544
  • You can check the hero stats in this screen.

Basic stats

  • Every hero has their basic stats: Attack, Defense, Govern, Leadership.
  • If a hero becomes a fleet commander, his/her Attack stat influences the fleet's Attack stat.
  • The commander's Defense stat influences the fleet's Durability stat.
  • The leadership stat determines how many ships a fleet commander can control in his/her fleet.
  • Note: If a hero is a fleet commander, the govern statistic is completely unused!
  • If a hero becomes a planet minister, the hero influences all of his/her planetary facilities with his/her govern stat.
  • The hero's rank determines total amount of the stats.
  • The higher rank a hero is, The higher the total stats he/she has.
  • Each rank gives stats randomly in a certain limit.
  • A Hero can grow up with experience and the growth also increases his/her stats.


Skill

  • A or higher rank heroes have a skill.
  • There are three categories of skills: Attack / Defense / Govern.
  • Each hero can have only one skill.
  • The skill is given randomly, and can not be changed.
  • Some skills are available only for high rank heroes
  • By using LDs, you can increases the level of a skill and enhances its performance&activation chance.


[ TABLE 01. Attack skill ]
Name Description Details
PREEMPTIVE FIRE Fires one more time before the first attack. Stats
AMPLIFIED FIRE Fires harder with vastly increased damage Stats
PRECISION FIRE Fires with higher accuracy and damage Stats
PIERCING FIRE Fires stronger and ignores resistance. Stats
SPREAD FIRE Fires at every enemy fleet. Stats
RAPID FIRE Fires 3 times at one target in rapid succession. Stats
RANDOM FIRE Fires 3~5 times at random enemy fleets. Stats
BEAM COORDINATION All your beam fleets provide supportive fire. Stats
MISSILE COORDINATION All your missile fleets provide supportive fire. Stats
FIGHTER COORDINATION All your fighter fleets provide supportive fire. Stats
CANNON COORDINATION All your cannon fleets provide supportive fire. Stats
CONFUSION FIRE Incapacitate an enemy fleet for several turns. Stats
MULTI BEAM Fires at several fleets with increased damage and accuracy when using beams (Npc only) Stats
INTERCEPT MISSILE Fires missles at an enemy fleet with the highest attack stat with vastly higher damage and accuracy to normal Stats
LONG-RANGE FIGHTER Increases the range and damage of fighters vastly Stats
RAPID CANNON Increases the attack rate and damage of cannons (Note: Npc skill only) Stats



[ TABLE 02. Defense skill ]
Name Description Details
BEAM DEFENSE Increases your fleets' beam resistance. Stats
MISSILE DEFENSE Increases your fleets' missile resistance. Stats
FIGHTER DEFENSE Increases your fleets' fighter resistance. Stats
CANNON DEFENSE Increases your fleets' cannon resistance. Stats
DEFENSE SHIELD Gives one-off shield to all your fleets. Stats
COUNTER FIRE After this fleet is attacked, it has a chance to fire back at the target. Stats
Emergency Repair Before the fleet attacks, repairs the damaged ships Stats
MAGENETIC JAMMING Decreases all Beam and Cannon accuracy in the battlefield Stats
ELECTRONIC JAMMING Decreases all Missile and Fighter attack in the battlefield Stats



[ TABLE 03. Govern skill ]
Name Description Details
ENHANCED RESIDENCE Increases Lv. of residence facility. Stats
ENHANCED MINING Increases Lv. of mining facility. Stats
ENHANCED ENERGY Increases Lv. of energy plant. Stats
ENHANCED RESEARCH Increases Lv. of research lab. Stats
ENHANCED PRODUCTION Increases Lv. of fleet production facility. Stats
ENHANCED COSMENTS Increases Lv. of cosment processing facility. Stats


Professions/Abilities

  • B or higher rank heroes have a profession and ability
  • Each hero can have only one profession.
  • The hero's profession determines the hero's ability
  • The profession is given randomly, and can not be changed.
  • Some skills are available only for high rank heroes
  • By using LDs, you can increase the level of a ability and boost its performance.
  • Heros that have a single stat bonus recieve a base bonus of 5% (25%) plus 5% ability per level up.
  • Heros that have a duel stat bonus recieve no base bonuses (20%) and 4% ability per level up
  • Special 'honor' heros have duel stats and a 5% bonus to base (25%), however still recieve 4% per level up
  • Note: All fleet Dur or Evd applys to any ship that hero commands, not all 5 fleets!
[ TABLE 04. Types of professions and abilities]

Name

Beam Expert Missle Expert Fighter Expert Cannon Expert Weapon Master
Performance Beam Atk +n% Missle Atk +n% Fighter Atk +n% Cannon Atk +n% All Weapon

Atk +n%

Name

Beam

Marksman

Missle

Marksman

Fighter

Marksman

Cannon

Marksman

Marksman

Master

Performance Beam Acc +n Missle Acc +n Fighter Acc+n Cannon Acc +n All Weapon

Acc +n

Name Beam Master Missle Master Fighter Master Cannon Master Combat Master
Performance Beam Atk +n%

Beam Acc +n

Missle Atk +n%

Missle Acc +n

Fighter Atk +n%

Fighter Acc +n

Cannon Atk +n%

Cannon Acc +n

All weapon

Atk(%)/Acc +n

Name

Destroyer

Commander

Cruiser

Commander

Battleship

Commander

Mothership

Commander

Commanding

Master

Performance Destroyer

Dur +n%

Cruiser

Dur +n%

Battleship

Dur +n%

Mothership

Dur +n%

All Fleet

Dur +n%

Name

Destroyer

Navigator

Cruiser

Navigator

Battleship

Navigator

Mothership

Navigator

Navigation

Master

Performance Destoryer

Evd +n

Cruiser

Evd +n

Battleship

Evd +n

Mothership

Evd +n

All Fleet

Evd +n

Name Economist

Mineralogist

Energy scientist Scientist Engineer
Performance Gold +n% Mineral +n% Energy +n% Research +n% Production +n%
Name Beam Analyst Missle Analyst Fighter Analyst Cannon Analyst
Performance Beam Res +n

Beam Evd +n

Missle Res +n

Missle Evd +n

Fighter Res +n

Fighter Evd +n

Cannon Res +n

Cannon Evd +n

Name

Destroyer

Master

Cruiser

Master

Battleship

Master

Mothership

Master

Performance Destroyer

Dur(%)&Evd +n

Cruiser

Dur(%)&Eva +n

Battleship

Dur(%)&Eva +n

Mothership

Dur(%)&Eva +n%


[ TABLE 05.  Hero abilities' performance and upgrade cost ]
Level Performance Cost(Gold) Cost(LD)
1 20% or 20 (or Both) - -
2 24% or 24 (or Both) 5,000 1 normal LD
3 28% or 28 (or Both) 15,000 2 normal LDs
4 32% or 32 (or Both) 35,000 3 normal LDs
5 36% or 36 (or Both) 65,000 5 normal LDs
6 40% or 40 (or Both) 100,000 7 normal LDs
7 44% or 44 (or Both) 160,000 9 normal LDs
8 48% or 48 (or Both) 250,000 12 normal LDs
9 52% or 52 (or Both) 400,000 15 normal LDs
10 56% or 56 (or Both) 620,000 20 normal LDs
11 60% or 60 (or Both) 950,000 2 Adv.. LDs
12 64% or 64 (or Both) 1,400,000 4 Adv. LDs
14 72% or 72 (or Both) 3,200,000 8 Adv. LDs
15 76% or 76 (or Both) 4,800,000 10 Adv. LDs
16 80% or 80 (or Both) 7,200,000 15 Adv. LDs
17 84% or 84 (or Both) 10,000,000 20 Adv. LDs
18 88% or 88 (or Both) 15,000,000 25 Adv. LDs
19 92% or 92 (or Both) 20,000,000 30 Adv. LDs
20 96% or 96 (or Both) 30,000,000 40 Adv. LDs

※ Every hero abilities follow stats in this table.


Specializations

  • Only S Rank heroes have their speciality.
  • A specialized stat is highlighted with yellow color.
  • A speciality enhance one of basic stats, skill and ability permanently.
  • If a stat is specialized, the hero can have higher total stats than normal heroes.
  • A specialized stat increases higher when it is enhanced.
  • If a skill is specialized, the skill has the higher performance & activation chance.
  • Note: A specialized skill still caps at the maximum of lv15!
  • If a profession is specialized, the ability has the higher performance.
  • Note: Enhancing a specialized skill to advanced will remove the +2 skill level bonus!
[ TABLE 06. specialities ]
Attack speciality Attack +10 + (Hero LV-1) Each level up gives +1 attack stat

Defense speciality

Defense +10 +(Hero LV-1) Each level up gives +1 defense stat
Govern speciality Govern + 10 + (Hero LV-1) Each level up gives +1 govern stat
Leadership speciality + 20% Leadership Each level up gives leadership +20% more
Profession speciality  +20 (or 20%) base ability
Skill speciality +2 skill level