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Fleet

  • You can use your fleets to not only defend your nation but also to attack other nations.
  • If your fleets are not big or strong enough, you can not defend your nation, and eventually, you will lose your resources. So it is important to maintain and improve your fleets.

Fleet ships

  • There are 4 types of ships available for your fleets.
  • By conducting research, you can improve existing ships and develop new, better ship types.
  • At the beginning of the game, you can only produce & manage Destroyers
  • As you complete research developments, you will then be able to use Cruisers, Battleships, and Motherships as well.


[ TABLE 01. Ship Types ]
Destroyer
Race-1-large

Terra

tcenter

  • A ship with very fast speed and good at evading attacks
  • Can even be used in middle and late game due to its high evasion chance
  • Can still be able to lead your fleets to victory
Race-2-large

Neos

F-rl-r1-t1-d2

Cruiser
Race-1-large

Terra

F-rl-r1-t2-d21

  • A ship with well-rounded stats
  • Mostly used early in the game
  • It doesn't have any special weakness
Race-2-large

Neos

F-rl-r1-t2-d2

Battleship
Race-1-large

Terra

F-rl-r1-t3-d23
  • A ship with excellent firepower, used late in the game.
  • It has formidable attack ability, but not the durability of the Mothership.
Race-2-large

Neos

F-rl-r1-t3-d2

Mothership
Race-1-large

Terra

F-rl-r1-t4-d24

  • A ship with both high durability and high attack, used late in the game.
  • Due to its high cost and energy requirement, it is difficult to operate a large scale of them.
Race-2-large

Neos

F-rl-r1-t4-d2


Fleet possession limit

  • As the player's level increases, additional fleet slots are unlocked.
  • At the beginning, 2 slots are available.
    • Level 10: 3 slots available
    • Level 15: 4 slots available
    • Level 20: 5 slots available (The maximum)


Ship possession limit

  • To maintain the ships in your fleets, you need energy.
  • The amount of Energy you have determines how many ships you can operate.
  • Energy is not a one-off resource, so if a ship is destroyed, you get the energy that ship used back.
  • You can increase Energy by upgrading facilities and/or conducting relevant research enhancements.
  • Each ship consumes a different amount of energy.
  • The ship's Energy consumption never increases even after an upgrade of the ship.
    • [Fleet Energy consumption]
      • Destroyer: 1 Energy
      • Cruiser: 5 Energy
      • Battleship: 15 Energy
      • Mothership: 40 Energy
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